Welcome to the International Legends of Honor forum, brave Warriors!
Time for Some Brutal Honesty

Hey guys, I am starting this discussion to get your brutally honest
feedback regarding our game. I would like to know what you really think,
and what you would like to see changed. You can also let me know what
you like about the game as well. My goal here is to find some common
game features that need to be addressed in order for us to make the game
reach its full potential. Like I said, be brutal but keep it clean
please.
-Popeye
-Popeye
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Comments
-Honor level 20 unlocking Grade III is good reward for players who push their game to the limit.
-Protection serves as your tool to revenge or gather your troops/defense for other incoming attack.
No Hate.
The game was very interesting and fun!
Free Gems on Marauders!
Awesome Alliance!
>Lessen the repair time when attack by players!
>Battle Report to Leaders and Deputies!
>Unlock the Heroes Equipment and Skills!
>Free VIP Time and Toints in Daily Tournament Rewards!
>Can attack foreign players or other servers!
>Oh well, too many inactive players need to clean
3-5 months old need to be clean or not appear in map until the owner get back to the game
*Alliance*
>Donation in Alliance (resources)
-Upgrading Research
>Research System in Alliance for Boost
More power!
HI GUYS! I AM HERE ON FORUM! LOL
Also I feel like research times should be changed a bit, I know they are meant to be long, but newcomers will be at a unbelievably large disadvantage if they are trying to catch up, especially in research which gives MASSIVE bonuses to long time users.
Also.. mines/woodcutters/quarries..e.t.c are all useless, and therefore the research for them are also useless.. they simply give so little I can't understand why ANYONE would use them at all.
1 other point to mention is that the fear quests lvl you up WAY too fast, especially in a game where lvling up has so many disadvantages, and most people are purposely trying not to level up so they can still hit things. Soaring way past most people level wise in the game, despite many playing a lot longer, don't think the game should screw you for playing more.
On the great side: This game is well done and easy enough for newbies to understand and challenging enough for experienced players. It's Very Cool to get gems off marauders and raiders. After a bit, I found a great alliance. Both chat and event log are extremely helpful. And Thanks Muchly for giving us the chance to share our ideas.
The constant reburning of castles , before they can be rebuilt
Alliances and the interplay of the alliances.
Multiple ways to "win" have fun, that is levels for so many different things fear, honor, ranks, player level gives me many ways to feel I am getting ahead and contributing.
I do enjoy playing the game.
Don't like:
Not receiving awards from tourney, and must submit a ticket. There is not way for me to know where I ranked in the tourney a day or two after it is over, I cannot support a claim and don't even know if I have one. It is the games responsibility to keep track of this. My troop levels and resource vary so much every few minutes there is now way, I would know if a few are missing or I'm being cheated.
Pop-ups to receive awards right after a battle. If I win a battle, I will quickly die when I get the pop-up to assign XP award to my heros or that I have received this or that and need to click through. Put this junk on the side and I'll get to it after the battle.
Useless things. woodcutters, stone quaries, Iron mines, sulfer mines, Vaults and any upgrades or research items associated wth these are useless. When you first start the game you can get enough resource from these things but they quickly become useless. When I need more than a days wood out of 6 lvl what ever woodcutters to upgrade 1 farm or house, it is rediculious. My question is, can you guys do math and the answer is clear, NO.
Reduced time upgrades and research. 1% redued time or increase of something needs to be meaningful. Reduced time to recruit of 1% gives me less than 1 sec per minute. If something takes 10 min, I get 6 seconds. As I said before, it is clear you cannot do the math. For upgrades that take 10 minutes a 1% increase gives me 6 seconds. Please tell me you know this is meanlingless. To upgrade a time improvement research 10 times to get just a minute out of a 10 minute upgrade is way too expensive and time consuming. By the way there is not upgrade that takes 10 minutes or less.
Shield of Peace: 2 hours, makes no sense. This is another math problem, please go back to school and learn some basic math. If it takes me 3 hours to get enough troops (appropriate level troops) to fill my heros, I can't do anything for three hours. I cant kill villians to get wood to rebuild, I cant attack, I cannot defend. If I am not on, nothing has changed in 2 hours except my enemy has more troops to burn me more, and increase the damange on my castle, which will now take even longer to rebuild. Shield of Peace should be based on something real, like the number of troops, percent damage to castle. Something like, enough troops (appropriate level), x precent of damange repaired, or 24 hours have passed. And of course if a player under the shield attacks another player, shield is gone.
No time off: You cannot leave this game for a day with out losing something. The constant need to do something is part of the addictive nature of the game and I like it. But real life sometimes causes a need to leave the game for a few days. If you leave for a few days, you will come back to nothing. Likely your castle was attacked and weakened so much that it burned, no matter how vallent the effort of your alliance. essentially, you come back to an empty hull of stone, with a high level, no resource buildings (because they are useless) and a need to use lvl 2 troops to gain back the 3mil in honor you lost. Rebuilding your burning castle can take weeks.
Enough said. I enjoy the game and look forward to your improvements.
lost too many troops because game decided to do a reset on its own.
Also the tax level is too high for honor. you work your butt off trying to get to level 20 just to lose it when taxes are done.
Also the level needed to reach level 3 troops is too high if your going to keep the tax level at its present rate. One or the other needs to be lowered...
Also too many players with multi accounts...
I can't get more then 50k honor every couple of days, yet i'm maintaining rank 20 honor...
Overall, I can complain all I want about this game, yet I'm still playing so its not all bad.
There are too many bugs that remain unsolved. for instance, I still hear people complain about the blackscreenfreeze something bug when they are attacking other players.
The shield of peace is a joke. I think it would be more fair to remove burning buildings, just let the castle owner pay a price of resources when they get on after being hit to remove the happiness decrease. I don't want to know how horrible long it'll take to fix my castles after I get hit.
As certain people previously mentioned; level balance is horrible. The more active you are; the more you screw yoursellf. I've stopped doing marauders for hero XP for weeks now, i was outleveling the server way too much. actually, i still do. with those 4 people that are in honor range, and 2 of em are alliance members...
`find a way to not punish active players.
Thats all I can elaborate on for now, there is probably more; but I can't think of it right now.